# What is Krogan?

Official whitepaper of https\://krogancoin.com

**Krogan Ecosystem** is built around the Interstellar **Play to Earn game**. Be part of one of the **10 factions** and join the fight for supremacy!\
\
**Kroganverse** is one of the first NFT **MMO** games (Massively Multiplayer Online) built on the MultiversX blockchain. The action takes place in the Krogan universe and the players are unique **NFT spaceships**.&#x20;

![](https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2Fz5Xn7okJHb8nQKwx82Pe%2FKrogan%20Invasion.svg?alt=media\&token=9efaf2d7-cb73-49d3-a8d5-bdb0f01aea4b)

{% hint style="danger" %}
**Important:** Only use the official link [**https://krogancoin.com**](https://krogancoin.com)
{% endhint %}

## Getting Started

In order to **play the Kroganverse game,** you need to follow a couple of steps before.

### Guides: Jump right in

Follow our handy guides to get started on the basics as quickly as possible:

{% content-ref url="/pages/ZKIP8jImExcCArkHZ8Ne" %}
[Create your MultiversX wallet](/guides/create-your-multiversx-wallet)
{% endcontent-ref %}

{% hint style="info" %}
**MultiversX blockchain useful links**

Wallet: <https://wallet.multiversx.com/>\
Explorer: <https://explorer.multiversx.com/>\
Mobile App Wallet: <https://xportal.com/>\
MultiversX DEX: <https://xexchange.com/>
{% endhint %}

Learn the fundamentals of Krogan ecosystem to get a deeper understanding of our main features:

{% content-ref url="/pages/slikQ1TN6ysi2s4PgMTO" %}
[Krogan NFTs](/components/krogan-nfts)
{% endcontent-ref %}

{% content-ref url="/pages/a6vOtVYLBn9LY0gICf9N" %}
[Tokenomics](/components/tokenomics)
{% endcontent-ref %}

{% content-ref url="/pages/n6D95Fv0fWHLo8u7lKEP" %}
[Game](/components/game)
{% endcontent-ref %}

{% hint style="info" %}
**Good to know:** The advantage of a blockchain game is the transparency in the game economy, owning the assets and being able to sell them and of course being able to earn Krogan Tokens, which then can be converted into your day-to-day currency.
{% endhint %}


# Create your MultiversX wallet

{% hint style="info" %}
**Good to know:** For any issues related to the MultiversX wallet, please contact the MultiversX team.
{% endhint %}

## Create a MultiversX wallet

* Go to <https://wallet.multiversx.com/create>
* Review the information, confirm and continue
* Write down the 24 words **on a paper**
* Write the asking words to confirm your backup
* Create a secure password ( use a password manager )
* A `keystore` JSON file will be downloaded automatically

## Accessing your wallet

![Ways of accessing the wallet](https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2FfG3d5IqPlhAlouXYSYVZ%2FScreenshot%202021-12-21%20at%2016.00.30.png?alt=media\&token=a6b81377-281f-4a87-9ba4-8f4a189d3cf6)

For starters, let's use the JSON file we just downloaded.

* Go to <https://wallet.multiversx.com/unlock/keystore>
* Upload the `JSON Keystore` file
* Fill in the password you created earlier
* And voila! You're in!

{% hint style="success" %}
**Useful tips**\
Inside your wallet, you can find a tab for`NFTs`and one for`Tokens.`Remember these, as we'll use them later on.
{% endhint %}


# How to play

Step by step guidelines on how to start playing the Kroganverse game 🚀

<figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2Fl46pWiL1qyDSyW2bKJ8u%2FKroganverseHome.jpg?alt=media&amp;token=8a0108c6-7097-4527-b578-d12125065445" alt=""><figcaption></figcaption></figure>

## Prepare your Krogan NFTs

Head over to [https://krogancoin.com/](https://krogancoin.com) and mint your spaceships. Then head over to <https://krogancoin.com/fleet> and **register** them (you can choose to leave a few unregistered if you do not want to use them all at once, and do this step also later on). But remember that **unregistered spaceships are not able to join the game.**

{% hint style="info" %}
If you don't know which spaceship levels to mint, here is a more in-depth guide on their Dynamic Attributes and abilities:[ ](/components/krogan-nfts)[Krogan NFTs explained](/components/krogan-nfts)
{% endhint %}

Once the spaceships are registered, you will start receiving **upgrade points**. Choose carefully how to assign the points received, to each spaceship, depending on which Dynamic Attribute you want to boost. **For example:** if you want your spaceship to be really fast, focus on increasing the speed Dynamic Attribute and so on.

### Make sure you have some $KRO in your wallet - the official token of the game

You can swap KRO directly from our official website: <https://krogancoin.com/swap>.

#### Main actions that require both KRO & spaceship crew:

*You can see how much crew capacity a spaceship has, by checking the **Cargo** attribute on* [*https://krogancoin.com/fleet*](https://krogancoin.com/fleet)*. Crew number increases with time. When colonizing a planet, the game looks at your entire crew from all spaceships.*\
\
Colonize a planet: 👨‍👧**180 crew + 25k KRO**\
Create a company: 👨‍👧**100 crew + 15k KRO**\
Relocate a company: 👨‍👧**100 crew + 5k KRO**\
Change product: 👨‍👧**100 crew + 1k KRO**

## All set! Now it's time to play! 🎮

**Go to** [**https://kroganverse.com/**](https://kroganverse.com/) **and connect your wallet.**

{% hint style="info" %}
Make sure you join from your **PC or laptop**. Kroganverse is not currently available on mobile.
{% endhint %}

Input a **username**. Now you should see your spaceships and you're able to select them. You cannot select unregistered spaceships.&#x20;

Select a faction and **finish the sign-up**. Make sure you are a member of our **Discord**, so you will be added to the **private channel of your faction** and discuss with your teammates. \
Join here: <http://discord.gg/9JvyyaYyTZ>. **Go to #botland channel and use the command: `/connect`.**

### Welcome to the game! 🌌

This will be the Kroganverse **map** at game start. In time the map will expand and more solar systems & planets will be added.

Your **faction base** is **highlighted** and your spaceships are already in the game by this point. \
Select your base hexagon and check.

Select one of your spaceships from the HEX view and "**Take control**". \
At this point you joined the game and you're in control of that spaceship. \
You can click the **menu button** ( top-right corner ) and then "**How to**" to see the controls. Move around and explore the faction solar system.

{% hint style="info" %}
If you cannot see any spaceship in the HEX, make sure you go to the "Spaceship" tab in the menu and "Activate" the spaceships.
{% endhint %}

{% hint style="info" %}
For all info on spaceships, make sure you check the **"Spaceship" tab** in the game menu. Here you can see their dynamic attributes, configure them, or register new spaceships in the game.
{% endhint %}

### Mine asteroids for resources ☄️

Search a few asteroids and click on them to mine some resources. After filling part of the cargo, search for the faction's **storage starbase**. Head there to **unload & mint your resources**. You can unload multiple times and mint only once, later on (to avoid many tx fees). \
\
By 'unloading' you ensure your materials are safely stored. If you always keep your materials on the spaceship and somebody kills you, you will lose 75% of your cargo. \
\
After these steps, open the menu (top-right) and click "**Materials"**. Make sure your materials are showing there.

{% hint style="info" %}
Hint: Some materials are rarer than others. Our secondary token **$ANT (Antimatter)** is one of them. This will help you along the game. [Read more about $ANT here](/components/tokenomics#ant-antimatter-token)
{% endhint %}

### How to activate warp speed 🛸

Move your spaceship close to one of the solar system ( hexagon ) edges. A button will show up in bottom-right corner to **warp to the next solar system**. The spaceship will start a 1-minute warp. After this time, make sure the map is updated and your spaceship is in the right place.

Take control of the ship again.&#x20;

{% hint style="info" %}
Traveling from one hex to another is slow and tedious, so you can **build your own powerful warp module** to travel anywhere with 1 click.  [Info on building items here](/game-features/items)
{% endhint %}

### Colonizing planets 🌍 <a href="#colonizing-planets" id="colonizing-planets"></a>

Search for a planet and head to it. Larger planets have more **construction slots**. Aim for those ones first 👀\
\
When reached, try to **claim it**. \
\
If you do this too soon, an error of "**not enough crew**" will show up. This means you either need **more spaceships** in the game or you need to **wait more time until the crew number grows**. Note that you don't need to bring all your spaceships next to the planet for the entire crew to count. Having them inside the game is enough, as long as at least 1 of the spaceships is near the planet.\
\
*Crew capacity can also be increased later on with the **Life Support item**.*\
\
Check your wallet and see if you now received your **Planet NFT**.&#x20;

**Once you colonized the planet 🪐**, you can choose to:

* Create your own companies & produce items (you have the option then, to either mount them on your spaceship or sell them) *Read more about* [*Items*](/game-features/items) *&* [*Planets*](/game-features/planets)
* Lend the slots to others
* Sell the planet

### When lending a slot 🏫:

As an owner you can set the price of the rental per day. Players can rent the slot for a maximum of 30 days initially, with possibility to extend after.

{% hint style="info" %}
**What happens if the owner stops the lending in the middle of the rental?**\
If the player decided to rent the slot for a 30 days period, but the owner decides to stop the lending on day 15, the player can still continue with their slot until their rented period ends (30 days). **He cannot be kicked out.**\
\
After the 30 days end, the slot will be again back to the owner and the owner can decide how to continue next. \
\
**Can the player extend the rent further?**\
Yes, if the owner does not stop the lending.\
\
**What happens after the lease expires?**\
Same player or other players can start renting the slots, unless the owner stopped the lending completely.\
\
**What is the price of the company creation in the case of a rent?**\
Same price as you would pay for a company on your own planet: **15k KRO.**
{% endhint %}

### Companies & Items 🏛

Your company can produce only 1 type of item. ( This can be changed anytime, with a fee ) Select your desired product. Each product has a "**recipe**" of materials needed to **construct** it.

{% hint style="info" %}
As a guideline, we advise to **choose the production of Layer 2 items first, since the Final mountable items heavily depend on them.**
{% endhint %}

Create some offers for players to give you those materials. This is a good moment to head over to Discord and collaborate with your teammates. Market your company to others and see if they can deliver some of those materials so you can create the product.&#x20;

{% hint style="info" %}
Creating a request, requires you to give some KRO to other players to help you get the needed materials. The amount of KRO you offer is up to each player, but as a starting guideline from us, you can offer around **1k KRO per request** and aim to sell the component with a 25-30% profit margin.
{% endhint %}

Check also the **"Market" tab** in the game menu. **All companies, requests & sales will be visible there, if they belong to your Faction.** &#x20;

{% hint style="danger" %}
To see companies of other Factions & fill requests, you do need to go to their solar systems and search for the planets. But note that it's **at your own risk, as it's enemy territory.**
{% endhint %}

{% hint style="info" %}
Note that Kroganverse is a **highly collaborative game**, where it's encouraged to be a true team player, create strategies, analyze the demand for products in the market (same as in real life), and work together to **make your Faction the strongest one**. Time to unite!
{% endhint %}

#### **➡️ Make sure you read the entire** [**Items guide**](/game-features/items) **to find out how to build, as it's the core of the game.**

Final Items will be mountable on your spaceships making them stronger and giving them a boost in Dynamic Attributes. However, this is a complex process and it will take time.&#x20;

### Faction DAO 🛡

Open the main menu and explore. See the "**Faction**" tab and interact with the menus. **Propose or vote on proposals.**

{% hint style="info" %}
Note: \
\- In order to **propose** you need to have staked a minimum of **30k KRO**. \
\- In order to **vote** you need to have staked a minimum of **1 KRO**. However, the more KRO you have, the more will be your **voting power**.\
\
Stake your KRO here: <https://krogancoin.com/staking>
{% endhint %}

### Fighting 🥷🏻

Kroganverse is an MMO game with lots of strategy & collaboration. But it's also nice to have a bit of action, right? 🤺\
\
**Find an enemy on the map and try to fight them. If they have cargo, even better, a box will be left behind them and you can steal their mined materials 👀.**\
\
You can increase your damage power also via the upgrade points you get weekly from <https://krogancoin.com/fleet>.

{% hint style="info" %}
Once your spaceship is dead, you cannot move it anymore and you need to **wait until your crew repairs it.**
{% endhint %}

Additional advanced weapon systems will be added to the game along the way.

## Enjoy the game!

Now that you know the basics, we'll let you figure out the rest 😎

{% hint style="info" %}
Remember that all the items you create and the planets you own are your NFTs forever. **Anything you build in the game is a real asset that you can sell anytime on any marketplace, for example:** [**https://kroganswap.com/**](https://kroganswap.com/)
{% endhint %}

Have fun with your friends & enjoy the **first fully on-chain MMO implementation** on **MultiversX**💎.

### The Rise of the Factions has begun! 🔥🛡⚔️


# Krogan NFTs

All the items in the game are NFTs

With the help of the NFT system built on MultiversX, we develop all the items needed in the game to be a unique NFT with various attributes.&#x20;

**Spaceship NFT Properties**

* NFTs have **2 sets of attributes**: static & dynamic.&#x20;
* NFTs are split into **10 levels.**
* Each level has a \~10% increase in dynamic attributes from level to level.
* Each level has a different rarity - defined by static attributes.

### Static attributes

These represent the visual composition of the NFT. Any visual asset used in the Krogan game is split into multiple layers each with its rarity. Combining all the attributes we get completely unique items — **no 2 items have the same static attributes**.&#x20;

### Dynamic attributes

Dynamic attributes make your NFT useful in the game, by giving it more power.

These have a random value at the start based on the **Level** of the NFT you're minting. The higher the level, the better the attributes. **Dynamic attributes can be upgraded.**

{% hint style="info" %}
The dynamic attributes will help you be a more powerful opponent for your enemies, complete more complex missions in the game, travel faster, and help your faction more.
{% endhint %}

**Higher-tier** spaceships will have a benefit in **cargo, speed, and health.**&#x20;

**Lower-tier** spaceships will have benefits in **acceleration, accuracy, and evasion**. They also **work great attacking together, in hives**, if you own more of them.&#x20;

Shield, Armour, Attack & Mining will start with a random number and increase depending on the level.&#x20;

**All attributes can be improved** with items and upgrades.&#x20;

### How to activate the Dynamic Attributes

1️⃣ Head over to <https://krogancoin.com/fleet> & Connect your wallet\
2️⃣ Register your spaceships to start receiving **points** \
3️⃣ Points will start accumulating **every week** \
4️⃣ Start **boosting** your spaceship abilities according to your strategy

{% hint style="info" %}
**Only registered spaceships will be able to join the Kroganverse game.**&#x20;
{% endhint %}

From this point on, the registered NFTs will be linked forever with the dynamic attributes and you can start upgrading your spaceship.&#x20;

**Dynamic Attributes:**&#x20;

* Cargo: the space to carry items/materials and your crew&#x20;
* Speed: how fast it can move around the map&#x20;
* Armor: how much of the damage is taken&#x20;
* Attack: base attack power&#x20;
* Acceleration: the rate at which speed and direction can change&#x20;
* Health: how much damage can it take until the crew surrenders&#x20;
* Accuracy: the accuracy of attacks&#x20;
* Evasion: a chance to avoid attacks&#x20;
* Mining: how fast it can mine

### Levels explained

Each level has a different strategy. **Low-tier** ships can be more agile and work better in pairs, forming a hive attack strategy. They are great for spying, exploring the map, and sending them on risky missions. On the other side of the scale, **high-tier** ships are strong, powerful, fast on long distances, have big cargo, and can support a higher amount of crew. Nevertheless, going with a high-level spaceship in the unknown and getting crushed by a raiding army, is too much of a risk.

You can own multiple ships from multiple levels and make missions at the same time. \
Choose wisely!

{% hint style="info" %}
**Tips:**\
\- You can play with multiple spaceships at once. Doing different missions. \
\- Small-level ships will have a hive attributes boost.
{% endhint %}

### Upgrades

Every attribute has a random starting point depending on the level of the spaceship. The attributes can be upgraded several times according to the table below. Each upgrade has a multiplicator in the "Increment" column.&#x20;

| Attribute    | Max increments per spaceship | Range    | Increment |
| ------------ | ---------------------------- | -------- | --------- |
| Speed        | 50                           | 0-230    | 2         |
| Acceleration | 50                           | 5-107    | 1         |
| Evasion      | 40                           | 0-97     | 1         |
| Attack       | 90                           | 10-160   | 1         |
| Accuracy     | 45                           | 50-105   | 1         |
| Fire Rate    | 45                           | 10-110   | 2         |
| Armor        | 80                           | 10-140   | 1         |
| Health       | 81                           | 220-2240 | 20        |
| Cargo        | 80                           | 10-190   | 1         |
| Mining       | 40                           | 10-70    | 1         |

The total upgrade points needed to bring the spaceship to 100% is 601 upgrade points. Each spaceship gets free upgrade points every week. Players can upgrade their spaceships to match their in-game strategy.


# Tokenomics

The official schema for the native tokens used in the game. KRO & ANT

<figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2Fu8kKl1xXsEQQ4b8NaxvZ%2FCoin-V4-Discord.gif?alt=media&amp;token=50470bab-8962-4e2c-9d59-be961042235c" alt=""><figcaption><p>KRO</p></figcaption></figure>

## KRO - Krogan Token

**KRO is a community-owned token**, in a simulated economy where players fight for supremacy over the universe.&#x20;

Players use KRO to enhance their power in the game. Both factions and players compete for KRO, leading to intense competition and collaboration between groups. By staking KRO, you can vote for Faction Decentralized Autonomous Organizations (Faction DAOs).

Players can claim rewards if they **engage in battles, complete in-game quests or stake their tokens**.&#x20;

### Token distribution

![](https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2FvkPUvH2HvHaHZDUjmwsZ%2FTokenDistribution.jpg?alt=media\&token=f3cd06d0-87f5-431f-8209-73d5de463459)

The supply is **250.000.000 KRO** tokens and will be distributed according to the above schema.

Since KRO is a **community-owned token,** no private sales were held.&#x20;

70% of the whole supply will be in the hands of users.

The treasury will be governed by the top accounts staking KRO once the network has become sufficiently decentralized.

#### **Rewards Category ( 44% ) - Distribution**

**50%** KRO-ANT Liquidity pool ( 55,000,000 KRO )&#x20;

**25%** KRO staking ( 27,500,000 KRO )

**15%** In-game competitions ( 16,500,000 KRO )

**10%** Krogan NFT staking ( 11,000,000 KRO )

### Supply model

![](https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2FpqsR49tPO4ACKFpXYOB0%2FSupplyModel.jpg?alt=media\&token=dec2ed8c-c9ff-4838-9b8d-d5ad8b36fc93)

**Burning:** The funds spent by players and factions in the game will have a 1% burn.

**Minting:** No additional minting will take place. The supply is **capped** **at** **250.000.000 KRO.**

### Token utility

KRO token has the following use cases:

* **Governance**: KRO holders may stake KRO to allow them to participate in the governance of the in-game factions.
* **Staking**: Staking KRO for great APY returns.
* **In-Game** **Currency**: Players will use KRO to trade and upgrade items, create companies and colonize planets. Factions can use KRO to expand their territory, increase defenses, and research new technologies.
* **Marketplace currency:** 0% commission on the marketplace for transactions with KRO

### How to earn KRO

* **Staking**: Stake KRO or ANT to earn KRO.
* **NFTs**: NFT staking will be introduced in Q2 2023. Staking a part of the NFTs, not used in the game, can passively earn KRO. The more NFTs you have staked, the bigger the share.&#x20;
* **Game:** Special events will be held inside the game with KRO prizes.

Additional KRO can be earned through analyzing demand in the Kroganverse by:

* creating companies and selling items to other players
* mining for resources and selling them to other players

### Token Economy

![](https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2Fg6ZXsiDPr5YgyQNYmNep%2FEcosystem.jpg?alt=media\&token=3d15ac16-ed09-480b-9e27-d0a23870b87b)

The KRO token was built to facilitate a complex economy. The more it circulates the more benefits brings to the community.

### Governance and Faction DAO

![](https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2Fv3XS84MVbxQyTC3zpLoy%2FFactionDAO.jpg?alt=media\&token=c64c172f-a997-4d25-b7f9-c44dde6bbfb6)

**Faction Decentralized Autonomous Organizations** are the biggest part of the game. Every player will be associated with one of these factions and contribute to their success directly and indirectly.&#x20;

All the transactions between players and companies within a faction will be taxed and 100% of this tax will go into the **Faction Treasury**. Factions will behave completely decentralized and members can propose how to spend these funds. When decided, the tokens will be spent, and the faction will get stronger. Some of the tokens used to improve the faction will be used to buy back ANT tokens and burn to rebalance the KRO-ANT liquidity pool.

### KRO Airdrop

To reward our early believers in the project, all owners of at least 1 Krogan spaceship NFT will be qualified for the **4%** **Airdrop**. *Update: Airdrop completed!*

<div align="center"><figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2F6mtRnDI6UGpyX3VDQJSh%2FAnitmatter-64x64.png?alt=media&amp;token=eecbb726-c0f7-4f1e-a327-ea2616d532da" alt=""><figcaption><p>ANT</p></figcaption></figure></div>

## ANT - Antimatter Token

The Antimatter token - ANT - is a special mineable material found in Kroganverse. It can be found on asteroids and it is the rarest material in the game.

### Supply

The Antimatter token starts with a supply of 55,000,000 ANT which will be used to create a 1:1 liquidity pool with KRO. This will initially set the price for ANT = 1 KRO. Further supply will be controlled by the game.&#x20;

### Token Utility

Why does this token exist? In order to create an algorithmic way of delivering rewards, having a second token was necessary. While the token has an infinite supply, the burning mechanism will keep it in balance based on the game activity of the players.

**ANT can be used to:**

* Boost spaceship repairs
* Boost warp speed - travel faster between solar systems
* Special bullets restock - Special guns will have a limited ammo supply
* A company can boost production time for items
* Extend module lifetime
* Earn additional ANT by providing liquidity in the KROANT LP pool
* Earn KRO by staking ANT

Additional utility will be added while the game evolves.

### How to earn ANT

The current algorithm for creating ANT in the game is based on daily issuance. Random asteroids scattered across the Kroganverse galaxy will contain an amount of ANT which will constantly grow throughout the day. Every now and then, the server will be restarted and asteroids will be randomized again.

**Initial daily issuance: 15,000 ANT/day** - this is subject to change depending on the game stats, such as daily active players, economic activity in the game, and other factors.

### Burn

All in-game actions that involve KRO have a percentage assigned to buy back ANT and burn it.

More details about this can be seen above in [Token Economy](#token-economy) and [Faction DAO](#governance-and-faction-dao).

***

### Notes

* The Tokens can be used to access services from the Ecosystem and they possess the utilities mentioned above.
* The Tokens are not securities or other types of financial instruments.
* The Tokens are not guaranteed with fiat currencies or other assets.
* No shares are granted in the Issuer‘s share capital and implicitly neither voting rights in the issuer entity of the Tokens, nor other rights regarding the acquisition of issuer’s shares including option rights by acquiring the Tokens.
* No dividends are granted related to the eventual profits of the Issuer to the Tokens’ holders.


# Game

Krogan Game documentation

The game features an entire universe of opportunities. All features are securely built on blockchain.

Starting with a **spaceship** and a **small crew**, you get assigned to one of the **10 factions**. The main goal of the game is to help your faction to become the most powerful one. Collaborate, build, mine, defend and win!

![](https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2FuaUOoNyen2OKNvASQzgV%2FKrogan%20Metaverse.svg?alt=media\&token=20e6a484-5c5a-412d-af69-d6e3651e68aa)

### User experience

The game will feature a **browser UI** with a lot of interaction between different game mechanics and a **full blockchain experience**. Some of the game mechanics will feature real-time multiplayer with up to 100 players per server.

The real-time multiplayer features will be used for **outer space missions**, **wars** & **mining** **resources**. Everything else will be packed in a web3 application with an easy-to-use UI.

We also understand that in this busy world not everyone will always have time to be at their laptops to play. Therefore, the game will shortly be available on **iOS** and **Android** platforms.&#x20;

### Economy

The main currency of the game will be the [Krogan Token](/components/tokenomics). It can be used to colonize planets, create your companies, [upgrade items](/game-features/items) or used in the [KroganSwap](https://kroganswap.com) marketplace.&#x20;

Every transaction in the game will also have a tax. [Read more about it here.](/game-features/earn-krogan-esdt-kro)

### Game Story

The player distributions to [factions](/game-features/factions) will be done automatically at the start of the game. All players in a faction need to collaborate to strengthen the foundation of the faction by [upgrading their ships](/game-features/items),[ improving the faction defenses](/game-features/factions), growing the technology stack, [creating companies](/game-features/companies).

All these efforts will bring benefits to all players in the faction.

Having a strong and competent faction that collaborates well and features great technology can then pursue expansion and [go to war for supremacy](/game-features/conflicts-and-alliances).

{% hint style="warning" %}
**Important:** Some things, in the game system, are subject to change if we see fit. Our main goal is to create a balanced game, enjoyable and sustainable long term.
{% endhint %}

### Learn more

{% content-ref url="/pages/GnfvZZCc1mWPz8vaahsD" %}
[How to play](/guides/how-to-play)
{% endcontent-ref %}

{% content-ref url="/pages/a0lt9f2rMSIAzQNJLGqD" %}
[Factions](/game-features/factions)
{% endcontent-ref %}

{% content-ref url="/pages/LUvKIjqFInnL0vNVarJZ" %}
[Planets](/game-features/planets)
{% endcontent-ref %}

{% content-ref url="/pages/OKx1AByMcFzRwrw7qnrV" %}
[Conflicts and Alliances](/game-features/conflicts-and-alliances)
{% endcontent-ref %}

{% content-ref url="/pages/WyiE7nYunZVlyFHxsUok" %}
[Companies](/game-features/companies)
{% endcontent-ref %}

{% content-ref url="/pages/5bMAHjM6H7wcn9OXGns3" %}
[Items](/game-features/items)
{% endcontent-ref %}

{% content-ref url="/pages/VqhGFQbogVbBpP06v0nT" %}
[The map](/game-features/the-map)
{% endcontent-ref %}

{% content-ref url="/pages/u8zQMvEs9rZHeItqXDN6" %}
[Earn Krogan ESDT (KRO)](/game-features/earn-krogan-esdt-kro)
{% endcontent-ref %}


# Kroganverse

![](https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2F4rGN7tuKoLUmkD8Q3S1w%2FKroganverseUpcoming.jpg?alt=media\&token=29a614b3-a5c0-415c-be16-6a9e68bc5ae0)

### What is Kroganverse?

Our game revolves around our [Spaceship NFTs](/components/krogan-nfts) but not only!&#x20;

Our vision is to bring a lot more utility to NFTs in the MultiversX ecosystem, so we are opening the game for various projects that we see fit and that align with our vision. Through creative partnerships, we aim to bring even more functionality to the game.&#x20;

### How will partnerships work?

We will integrate the project into the game!

Every project integration is unique. Character projects will get to be the captain of your spaceship crew. While other types of projects might be integrated differently, by being branded items in the game, or even NPC that will behave in a certain way. \
\
The possibilities are endless and that's what makes this initiative great!

### Character project integration

Each spaceship can have 1 captain. You can choose any partner NFT you might already have and assign it to your spaceship. \
\
Based on some tags that our partner NFTs will get, your spaceship will get some boosts in dynamic attributes and special combat abilities that can be triggered in fights. These can be either passive or active.\
\
While having a captain will give you benefits, this will be an optional feature.


# Factions

The core of the game - Faction Decentralized Autonomous Organizations (Faction DAOs)

Collaborate, evolve, win! Easy, right? Not really! The factions are a complex entity of the game.

### What is a faction?

Based on the English dictionary — *A group of people, especially within a political organization.*

In the Kroganverse game, a faction is a group of people with a common goal: to win.&#x20;

### How does it work?

The game is split into 10 factions, each with its own galaxy. The [galaxies are far](/game-features/the-map) enough to provide time for evolution.&#x20;

#### 🔰Joining

Upon joining the game, you get assigned automatically to a faction to keep the game balanced. Joining with 2 more friends in the same faction will also be possible.

#### 🔰Politics

Within the faction, there is no single ruler. Every decision needs to be proposed and voted by all members. To facilitate voting, a daily newspaper will be available and players can participate in writing it. This way every proposal can come with a reason shared with the faction.

#### 🔰Companies

To evolve you need technology! [Creating companies](/game-features/companies) and crafting items is one profitable solution for that.

Companies can deliver items to a buyer on the whole map, but it all depends on the transporter's speed to reach the destination in a reasonable time. Transports outside the faction's solar systems can be [hijacked](/game-features/conflicts-and-alliances).

#### 🔰Defenses

The faction can be attacked by other factions. [Losing a war while defending](/game-features/conflicts-and-alliances), can have hard consequences.&#x20;

Fortunately, this can be prevented by proposing the acquisition of defensive items and placed strategically across the galaxy. With the approval of the faction, an auction will be created for that item and companies can bid to sell that item to the faction.

#### 🔰Economy

To purchase an item, the faction needs [Krogan Tokens](/components/tokenomics). This will be earned from transaction tax paid by companies within that faction. Players can also donate to their faction if they wish to do so.


# Planets

Planets, the real estate of Krogan universe. Planets can be inhabited and harvested.

### Colonize a planet

Your spaceship NFT starts with a crew. Over time your crew will grow in size. Having a crew big enough will allow you to colonize an empty planet, making it yours. To colonize the planet, you need to pay a small fee to mint the NFT.

### Owning a planet

Owning a planet gives you and your faction a few benefits.

* Each planet can have 1 slot to use as a Base, where the owner can dock the spaceships and store the materials gathered from asteroids. This helps in reducing the time you would normally do, to store your materials at the Faction Base each time.
* Owning a planet allows you to [create a company](/game-features/companies) & craft items, or rent out the slot to another company.

### Asteroids and Comets

Across the game map, you will also find asteroids & comets moving randomly between the galaxies. These have a short lifespan, but they can be full of resources. Check them out!

### Materials

Materials have a different rarity and every planet has a production rate. Please refer to the [`Items`](/game-features/items) section for in-depth information.


# Companies

Entrepreneurs let's make :moneybag::moneybag::moneybag:!

### Build a company

To create a company you need to:

* Have enough crew members to establish it.&#x20;
* Own a planet or a rented space on someone else's planet.

### Company types

Choosing the right type of company for your faction can be a strategic choice both for you and for the faction. Please refer to the [Items](/game-features/items) section to get information on all recipes available.

{% hint style="warning" %}
**Checklist**

* Check the demand for items you're about to produce (same as you would do it for a real business)
* Check if there are enough raw materials available to buy for your company
* Do the math, and see if it would be profitable
  {% endhint %}

### Production

The amount of items a company can produce depends on the number of raw materials you have available.

### Upgrade

To upgrade a company to the next level, producing better items, you need to have enough crew members to assign and it will use even more raw materials.

### Remarks

* You cannot sell a company, but you can dissolve it.
* Companies cannot be attacked.
* The production of items takes time.
* Companies can only produce 1 item type at a time. You can change the production type if you want.&#x20;
* The level of the item is equal to the level of the company.


# Items

Let's talk NFTs!&#x20;

### Material Rarity

While mining for the raw materials in the game, you'll notice that some materials are harder to find, while some of them can be found in abundance. *Make sure you protect the materials that are scarce. They will come in handy!*

<figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2FXq82u1EdmAj4snNWG6ba%2FMaterialsRarity.jpg?alt=media&amp;token=5c4e2bbd-7576-4cb6-a127-e0335704dbfa" alt=""><figcaption></figcaption></figure>

### `Tech Tree (Crafting items)`

There are 3 item layers that you need to keep in mind:\
\
**Layer 1** - **Materials** (can be found on asteroids) \
**Layer 2** - **Components** created from the raw materials \
**Layer 3** - **Final items** mountable on your spaceship

### How to build&#x20;

A **fill-request system** has been created to encourage the collaboration between factions.\
\
**Companies** can either choose to create a **Layer 2** or a **Layer 3** item.

{% hint style="info" %}
**Collaboration between Layer 2 & Layer 3 companies**\
\
When building a **Layer 2** component, the company will have to create requests for the materials needed in the crafting recipe. *Note that these can only be filled by **other*** ***players, unless you create your own Base on your planet, to contribute with your own materials**.*\
\
When building a **Layer 3** item, the company can purchase the components needed for the final item from the in-game market or choose to create requests.
{% endhint %}

### How to sell

#### *Layer 2*

**Once a company finishes building a Layer 2** component, can choose to:\
\- directly fill the requests of other companies that have your Layer 2 component in the recipe\
\- list it for sale on the in-game market, for other companies to buy when needed

{% hint style="info" %}
`A Layer 2 Component cannot be mounted on the spaceship. It is only used by other companies to create a final item.`
{% endhint %}

#### *Layer 3*

**Once a company finishes building a Layer 3** item, the company can list it for sale on the in-game market.

{% hint style="danger" %}
Layer 3 items must be sold first through the in-game market ( which is linked to the [KroganSwap](https://kroganswap.com) marketplace ) in order to pay the **faction fee of 10%**.
{% endhint %}

**Once a player purchases a Layer 3** item from the in-game market, can choose to:\
\- mount it on their own spaceship to **increase one of its dynamic attributes (increase is 25-35%)**\
\- sell it on any marketplace (Example: [KroganSwap](https://kroganswap.com))

### Mounting an item ( adding your item on one spaceship to increase abilities ) <a href="#mounting" id="mounting"></a>

Each spaceship will have a **limited amount of slots** to mount an item, depending on level:

**Level 1-2:** 2 slots \
**Level 3-4:** 3 slots \
**Level 5-6:** 4 slots \
**Level 7-8:** 5 slots \
**Level 9-10:** 6 slots\
\
Each item has a **level**, so it can be **upgraded**.&#x20;

{% hint style="info" %}
**Durability**\
A durability system has been put in place, to keep the items scarce.\
After owning an item you have 2 choices:\
\
**1.** Use it on one spaceship and keep it there forever (no durability - it won't expire) (To mount an item go to Menu -> Spaceships -> Click Configure)\
**2.** Use it on one spaceship, then unmount it and mount it on another and so on. However, all items have a limited **number of uses**. Every time you move your item, the counter will increase.\
\
**Generally, an item's durability is 2-3 uses.**\
\
Every time you use your item on one spaceship -> it counts as 1 use.\
Mount it again on another spaceship -> it counts as 2nd use.\
\
When you already **reached the max number of uses**, the player's only option is to **recycle** the item and get back part of the raw materials used to create it. It cannot be mounted again.
{% endhint %}

{% hint style="danger" %}
Make sure you **unmount all items** before **selling** a spaceship.
{% endhint %}

Each item in the game follows a specific **crafting recipe**, as follows:

### Engine <a href="#engine" id="engine"></a>

Increases the ***Speed*** Dynamic Attribute of the spaceship by 30-40.

<figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2FoN0628SVRNoiksTxiFwm%2FEngine2.jpg?alt=media&amp;token=1704782c-eb8d-4abf-a7eb-4cc27ef1f2b6" alt=""><figcaption></figcaption></figure>

### Shield <a href="#shield" id="shield"></a>

Increases the ***Shield*** Dynamic Attribute of the spaceship together with ***Recharge time***, ***Shield size, Rotation*** (rotation speed). Protection angle between 50-70.

<figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2FCnTsFx8jv7B7XLS7g1jx%2FShield2.jpg?alt=media&amp;token=e4684178-e2f8-4701-a70c-2c6b7e178bd9" alt=""><figcaption></figcaption></figure>

### Armor <a href="#armor" id="armor"></a>

Increases the ***Armor*** Dynamic Attribute of the spaceship by 30-40.

<figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2FZhSEDqzxj8YZOhaxAnJc%2FArmorEnhancers2.jpg?alt=media&amp;token=31eba869-9c10-4be8-ac5f-effe94c0508b" alt=""><figcaption></figcaption></figure>

### Propulsion Module <a href="#propulsion-module" id="propulsion-module"></a>

Increases the ***Acceleration*** Dynamic Attribute of the spaceship by 12-18.

<figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2F2sgnzTlA5QSbsDgz4Vb8%2FPropulsionModule2.jpg?alt=media&amp;token=6dd8ac82-0a83-4f4c-82a9-61ab5e24bc2f" alt=""><figcaption></figcaption></figure>

### Radar <a href="#radar" id="radar"></a>

Increases the ***Radar*** Dynamic Attribute of the spaceship. This module extends the radar radius on the map by 3000-6000.

<figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2FqeBfrelcMtRSluITKE9A%2FRadar2.jpg?alt=media&amp;token=0bd6c377-165c-4343-adbf-cb85435673dd" alt=""><figcaption></figcaption></figure>

### Mining Laser <a href="#mining-laser" id="mining-laser"></a>

Increases the ***Mining*** Dynamic Attribute of the spaceship by 10-15.

<figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2FagXRg5f0JyLXe9fm8yik%2FMiningLaser2.jpg?alt=media&amp;token=63d78fb0-c4c8-4e21-b069-7b918ed3fe33" alt=""><figcaption></figcaption></figure>

### Life Support <a href="#life-support" id="life-support"></a>

Increases the ***Crew*** number that your spaceship can accommodate by 30-40. This will help when colonizing planets and creating companies.

<figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2FlBHPlmViGEg24Woro7NH%2FLifeSupport2.jpg?alt=media&amp;token=e15f4bc7-9a47-4dd4-9f70-d9633b2fc3a3" alt=""><figcaption></figcaption></figure>

### Maintenance Drones <a href="#maintenance-drones" id="maintenance-drones"></a>

Speeds up the ***Repair*** time of the spaceship when damaged - 12-18% faster.

<figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2F8ielMwfTyuXoJMeUsVfZ%2FMaintenanceDrones2.jpg?alt=media&amp;token=29fb1688-6aec-4f47-a5b5-74b41e0f4844" alt=""><figcaption></figcaption></figure>

### Storage Bay <a href="#storage-bay" id="storage-bay"></a>

Increases the ***Cargo*** Dynamic Attribute of the spaceship by 30-40. Having more cargo space allows for carrying more materials.

<figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2FdCnFf8QpZyHeUbGkWw7J%2FStorageBay2.jpg?alt=media&amp;token=c9f1f73d-8659-42a0-8827-a55af62b6470" alt=""><figcaption></figcaption></figure>

### Hull Superstructure <a href="#hull-superstructure" id="hull-superstructure"></a>

Increases the ***Health*** Dynamic Attribute of the spaceship by 300-400.

<figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2FHXAwlskV97DRwahOOkvF%2FHullSuperstructure2.jpg?alt=media&amp;token=1429d8b3-af0f-463d-98a7-38fc6f76fcb5" alt=""><figcaption></figcaption></figure>

### Reaction Control Thrusters <a href="#reaction-control-thrusters" id="reaction-control-thrusters"></a>

Increases the ***Evasion*** Dynamic Attribute of the spaceship by 9-13.

<figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2F68Aup0YPtFolWi7U25nc%2FReactionControlThrusters2.jpg?alt=media&amp;token=d261f115-3dc8-43b1-a70d-803b26e3fc71" alt=""><figcaption></figcaption></figure>

### Warp Drive <a href="#warp-drive" id="warp-drive"></a>

This is a ***Bonus*** module, increasing the ***Distance*** & ***Time***. It allows for ***extremely fast travel*** between the solar systems - up to 2-3 hexes at one time. 🚀

<figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2FJODTXJcEKJ6NmXxAF7ns%2FWarpDrive.jpg?alt=media&amp;token=6cf7fc19-56c9-4ef1-b41a-f55746eb8436" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
**6 Weapon Module** types coming soon 😎🚀
{% endhint %}


# The map

Travel time 🚀

<figure><img src="https://934304081-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGk69wsiqIFZ9yHm2ytkQ%2Fuploads%2FFkrdMre3xI1vpkLTx5OC%2FScreenshot%202023-04-11%20at%2020.14.50.png?alt=media&amp;token=97d3a9a0-3f2e-416d-8aa8-804b2e6e3cb4" alt=""><figcaption></figcaption></figure>

### Map properties

The map, split into solar systems, is quite big at the beginning, mostly due to spaceship speed.&#x20;

{% hint style="info" %}
Each solar system is either **owned by a faction** or is **free**.
{% endhint %}

Free areas can be [colonized](/game-features/planets), but are harder to defend. The story says that the brave soldiers have much to earn from these areas.

### Traveling

Based on your spaceship speed, it can take quite some time to reach your destination. The speed can be improved with items. During this time, you cannot do something else.

### Exploring

You can start an expedition in various areas of the map.  If you find a new planet, you have the option to colonize it. \
**For a faction to win a newly discovered territory, the faction needs to have with a minimum of 15 spaceships more than the enemy spaceships in the solar system, over the course of 24h.**


# Earn Krogan ESDT (KRO)

This part is the most interesting one, right?

### Game economy

The game features a complex game economy in which the tokens flow from one player to another with the mission of growing the factions together.

[Read more on Tokenomics here.](/components/tokenomics)

### Earning opportunities

Having a complex game economy reveals some opportunities as well.

* Each planet has a number of slots that you can lend or use for your own companies.
* Fill the gaps in the economy by creating a company where there is a need.
* Mine asteroids & comets and help companies develop products.
* Look for the precious [ANT token](/components/tokenomics#ant-antimatter-token).
* Participate in various events across the map. ( Still in development )

You can use your newly purchased items to generate some damage to the enemies. If successful, this can grant you some nice resources and reduce their colony crew. When an enemy has been eliminated, a box with be revealed to you with the materials from the cargo.


# Conflicts and Alliances

In the Krogan universe, each faction has to protect its own kind. At any point, you can find yourself in a conflict without even looking for one.

### Small conflicts

Moving around the map, looking for new planets to colonize, or asteroids to mine, you can encounter aggressive players from other factions and they could attack you.

### Strategic invasions

You can group with a few fellows from your faction and invade some planets to steal some resources and slow down the production. By doing this, you risk hurting your crew if the enemy defenses are too strong.&#x20;

If you are seen coming, they can even prepare a small defending army. That will really hurt your chances of success.

Leaving your galaxy to pursue attacks, will leave your faction vulnerable, as traveling between galaxies takes time.

### High scale wars

If 2 factions attack each other too much, a proposal for war can be made within your own faction. A high-scale war takes a few days and multiple factors are involved to decide the winner. Throughout these days, lots of mini-wars in real-time multiplayer and algorithmic decisions will take place. The winner is going to get a percentage of the losing faction taxes for an amount of time. ( The amounts are to be set on a later stage )

{% hint style="danger" %}
**Keep in mind:** wars are expensive and can leave you vulnerable. Have a strategy in place, before jumping into this decision.
{% endhint %}

### Alliances

There are 2 types of alliances: non-attack treaties & trading permits.&#x20;

As the name suggests, the non-attack treaty notifies players that they are about to attack an ally. They can still do it if they choose to.&#x20;

The trading permit allows companies to sell items, without hijacking, between factions.

**Only 2 alliances per faction are allowed. Choose wisely!**


